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Devlog
v1.1 - More minigames!
April 27, 2020
by
Sketch House Games
#update
Happy quarantine! If you're looking for something to do with the friends you can be in contact with these days, consider Monster Jaunt! I've just added new minigames to bring the total count up to 23...
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Monster Jaunt is out now!
February 20, 2020
by
Sketch House Games
1
#announcement
Monster Jaunt -- a high-skill minigame party that won't ruin friendships -- is out now! Enjoy all the fun of the classic minigame parties you remember, without all the frustrations you forgot! Four f...
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Two weeks left!
February 04, 2020
by
Sketch House Games
#announcements
Monster Jaunt is coming out on the 20th! I've updated the screenshots and trailers with their final versions. If you want to try the old demo, now's your last chance, as I'll be taking that down when...
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Launch date, again!
September 17, 2019
by
Sketch House Games
#update
Hello, again. I'm delaying Monster Jaunt until January. This is primarily due to a recent deal with PR company Plan of Attack for a campaign, but we need to wait until after the busy holiday season (a...
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September demo update
September 03, 2019
by
Sketch House Games
#update
Hello! It's been a little while, I know, but I've been hard at work getting Monster Jaunt ready for launch next month. However, I do have an updated version of the demo for you to try! This demo has a...
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Launch date!
July 21, 2019
by
Sketch House Games
#announcement
October 25th! This year! Very soon! I've just finished the official trailer, which is also announcing the release date. Watch it here!...
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Character Designs
June 10, 2019
by
Sketch House Games
#retrospective, #design
Hello again! I want to share a bit about my motivations behind Monster Jaunt's player characters. Many indie party games will opt for some kind of generic player character that can be customized with...
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May demo update
May 17, 2019
by
Sketch House Games
#update
Hello! I've updated the Monster Jaunt demo with some recent changes, including some additional sound effects, various visual updates, and sundry other things that aren't worth enumerating in detail. A...
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How boards work
May 10, 2019
by
Sketch House Games
#design, #update
Hello! Things are coming along well with Monster Jaunt, although a lot of the work for the past few months has been things like marketing assets, sound effects, and other sundries that don't really l...
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Original prototype: "Double Party"
April 05, 2019
by
Sketch House Games
#retrospective
Hello! Today, I want to reflect on the original concept for Monster Jaunt, since I still like the idea and it doesn't really exist in the final product, except for one minigame. When looking for a con...
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Why a demo? Because trademark!
March 09, 2019
by
Sketch House Games
2
#retrospective
There's been a lot of talk over the years about games demos, mostly about the cost effectiveness of having or not having demos, or how much having a demo helps potential buyers make more informed deci...
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Monster Jaunt demo!
March 04, 2019
by
Sketch House Games
#announcement
Minigame party Monster Jaunt now has a public demo! This pre-alpha demo features a selection of minigames that will appear in the final version and a fully playable board. Feel free to give it a try a...
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